Search the Community

Showing results for tags 'new map'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Games
    • Oxide: Survival Island
    • Survival Simulator
    • Sandbox 3D
    • Cubic Sandbox
    • Off-Road: Forest
  • ♚︎☠️☣️☢️☮️⚛️'s ????
  • AnTi_cHiT's Айди и никнеймы.
  • YouTube's Обновление oxide
  • #Бан#'s Анти бан

Calendars

  • Community Calendar
  • ♚︎☠️☣️☢️☮️⚛️'s События
  • YouTube's Обновление oxide
  • YouTube's События

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 4 results

  1. Nuramin

    Nuramin

    Survival simulator hack player nuramin
  2. Dear dev's of oxide, after lauching a anty-cheat update, this suggestions can be used im next update/updates. (Some od this suggestions have been earlier mentioned). Let's go with suggestions: -bushes- they will Sławno at forest, playera can collect from bushes 5 cloth and 3 berries (berries can be eated or cooked for tea) -tea- to get tea, players need to cook 5 berries. Tea woudl be a stronger alternative to ester -bandage- they will cost 5 cloth (per one), can be stacked to 6, they will heal 15 HP on 5 seconds, can be founded in boxes (1-3). Players can use bandages in move. -canned food- can be founded in boxes (1-3), stronger alternative to coocked meat, after eating, players gets empty can, that can be smelted for 2 metal frags -higher scrapa drop- to barells from 5 to 15 and on boxes from 10 to 25 -higher reasources drop- stone hachet mayby can have a wood drop from 1-4, metal drop 1-2 and sulfur drop 1-2. Axe mayby can have same wood drop like a stone drop with pickacks. Pickacks coudl have a metal/sulfur drop 1-4 -bone knife- crafting: 1 bone, 1 stone and 2 cloth. Woudl deal a 30 dmg per hit -metal knife- only can be founded in boxes, woudl deal a 40 dmg per hit, woudl be a beat tool to collect reasources from dead Animals. -machete- 50 scrap to unlock, crafting: 15 metal, 10 wood and 5 cloth, woudl deal a 50 dmg per hit, can be founded in boxes. -leather armor gets nerf- this armor is little bit to good and needs to be nerfed. Now leather helmet/boots needs a 25 scrap to unlock and body/leggins woudl need a 50 scrap. Dmg resistan woudl be deacresd from 75% to 60% -grass- can be founded in forest, woudl give 2-5 grass, from this you can Craft rope -rope- can be crafted from 10 grass, or be founded in boxes (1-2). 3 ropes woudl be need to Craft bow. -bow gets nerfed- dmg for heatshot deacreasd to 40 dmg, and for body deacreasd to 20 dmg. Cost would be cheaper: 3 ropes and 15 sticks. Can't be founded in boxes New weapon! -crossbow- can be unlock by 75 scrap, needs to craft a 10 metal, 20 wood and 5 ropes. Woudl deal a 60 dmg to head and 30 dmg to body. Can be founded im boxes with 5 arrows -stabing with spear- you can use spear as melee, stabing woudl only deal damage like it was hited in body. New armor type! -metal armor- cost to unlock helmet/boots is 100 scrap and to unlock body/leggins is 200 scrap. Crafting woudl needs a leather armor, metal frags and leather (mayby metal helmet coudl have a face mask) -buff to shotgun- 120 dmg to head and 60 dmg to body, 4 ammo magazine -higher prices to ammo, and new type- 44 new cost woudl be a 3 metal/gunpowder. 5.66 new cost woudl be 4 metal/gunpawder. Shotgun shells woudl cost a 5 metal and 4 gunpowder. 7.62 (new ammo type for huntrifle) woudl be 6 metal/gunpawder -split workbench to lvl 1 and 2. Lvl 1 coud have a b-hamer (new price: 25 scrap) m-axe/pickacks (new prices: 25 scrap), lamp (new price: 25 scrap), metal door (still 100 scrap), machete (50 scrap), cross bow (75 scrap), revolver (100 scrap, and 50 for amoo), full leather armor (helmet/boots - 25 scrap, body/leggins - 50 scrap) and workbench lvl 2 (300 scrap). Crafting to lvl 2 workbench woudl be a 100 wood, 100 scrap and 50 metal frags. Lvl 2 workbench coudl have a rest od reciepies (with metal armor) -horses- 6 gitara coudl be spawn at map, every 4 hours. Every horse woudl be deleted and respawned. Horses woudl be half time raster than running player New location! -bandit camp with bandits- on camp players can but food (water and cooked meat), armor (leather armor), weapons (crossbow,revolver, shotgun) and cars. If some player will start shooting to bandits, they will shot for every player they ser for 5 minutes. Bandits coudl be weared with metal armor, and gired with huntrifles/autorifles. New map! -2x time bigger map- new map coudl have a 6 to 8 gas stations and 3 to 4 factories (city/village) and 1 bandit camp. -toolboxes- can be lootet in garage at gas stations, woudl have a 2-10 fuel, 2-5 scrap, 1 engine part/wheel, Axe/pickacks -cars- can be buyed at bandit camp (normal- 200 scrap, haves a 500 HP, armored - 500 scrap, haves a 2000 HP). Cars woudl need 3 engine parts and 4 wheels (if gets shooted many times, it woudl broker). Normal car coudl be 2,5 times raster that running player (1,5 raster than horse). Armored car coudl be a 2,0 raster than running player (1,0 faster than horse). Cars coudl have a 10 slots trunk, 4 seats. Player can instal lock to car to avoiding stealing. Leave comment about what you think about it. (I think, this suggestions woudl be split to 2 or more updates) (Sorry for this two topics, but I miss clicked /: )
  3. Dear dev's of oxide, after lauching a anty-cheat update, this suggestions can be used im next update/updates. (Some od this suggestions have been earlier mentioned). Let's go with suggestions: -bushes- they will Sławno at forest, playera can collect from bushes 5 cloth and 3 berries (berries can be eated or cooked for tea) -tea- to get tea, players need to cook 5 berries. Tea woudl be a stronger alternative to ester -bandage- they will cost 5 cloth (per one), can be stacked to 6, they will heal 15 HP on 5 seconds, can be founded in boxes (1-3). Players can use bandages in move. -canned food- can be founded in boxes (1-3), stronger alternative to coocked meat, after eating, players gets empty can, that can be smelted for 2 metal frags -higher scrapa drop- to barells from 5 to 15 and on boxes from 10 to 25 -higher reasources drop- stone hachet mayby can have a wood drop from 1-4, metal drop 1-2 and sulfur drop 1-2. Axe mayby can have same wood drop like a stone drop with pickacks. Pickacks coudl have a metal/sulfur drop 1-4 -bone knife- crafting: 1 bone, 1 stone and 2 cloth. Woudl deal a 30 dmg per hit -metal knife- only can be founded in boxes, woudl deal a 40 dmg per hit, woudl be a beat tool to collect reasources from dead Animals. -machete- 50 scrap to unlock, crafting: 15 metal, 10 wood and 5 cloth, woudl deal a 50 dmg per hit, can be founded in boxes. -leather armor gets nerf- this armor is little bit to good and needs to be nerfed. Now leather helmet/boots needs a 25 scrap to unlock and body/leggins woudl need a 50 scrap. Dmg resistan woudl be deacresd from 75% to 60% -grass- can be founded in forest, woudl give 2-5 grass, from this you can Craft rope -rope- can be crafted from 10 grass, or be founded in boxes (1-2). 3 ropes woudl be need to Craft bow. -bow gets nerfed- dmg for heatshot deacreasd to 40 dmg, and for body deacreasd to 20 dmg. Cost would be cheaper: 3 ropes and 15 sticks. Can't be founded in boxes New weapon! -crossbow- can be unlock by 75 scrap, needs to craft a 10 metal, 20 wood and 5 ropes. Woudl deal a 60 dmg to head and 30 dmg to body. Can be founded im boxes with 5 arrows -stabing with spear- you can use spear as melee, stabing woudl only deal damage like it was hited in body. New armor type! -metal armor- cost to unlock helmet/boots is 100 scrap and to unlock body/leggins is 200 scrap. Crafting woudl needs a leather armor, metal frags and leather (mayby metal helmet coudl have a face mask) -buff to shotgun- 120 dmg to head and 60 dmg to body, 4 ammo magazine -higher prices to ammo, and new type- 44 new cost woudl be a 3 metal/gunpowder. 5.66 new cost woudl be 4 metal/gunpawder. Shotgun shells woudl cost a 5 metal and 4 gunpowder. 7.62 (new ammo type for huntrifle) woudl be 6 metal/gunpawder -split workbench to lvl 1 and 2. Lvl 1 coud have a b-hamer (new price: 25 scrap) m-axe/pickacks (new prices: 25 scrap), lamp (new price: 25 scrap), metal door (still 100 scrap), machete (50 scrap), cross bow (75 scrap), revolver (100 scrap, and 50 for amoo), full leather armor (helmet/boots - 25 scrap, body/leggins - 50 scrap) and workbench lvl 2 (300 scrap). Crafting to lvl 2 workbench woudl be a 100 wood, 100 scrap and 50 metal frags. Lvl 2 workbench coudl have a rest od reciepies (with metal armor) -horses- 6 gitara coudl be spawn at map, every 4 hours. Every horse woudl be deleted and respawned. Horses woudl be half time raster than running player New location! -bandit camp with bandits- on camp players can but food (water and cooked meat), armor (leather armor), weapons (crossbow,revolver, shotgun) and cars. If some player will start shooting to bandits, they will shot for every player they ser for 5 minutes. Bandits coudl be weared with metal armor, and gired with huntrifles/autorifles. New map! -2x time bigger map- new map coudl have a 6 to 8 gas stations and 3 to 4 factories (city/village) and 1 bandit camp. -toolboxes- can be lootet in garage at gas stations, woudl have a 2-10 fuel, 2-5 scrap, 1 engine part/wheel, Axe/pickacks -cars- can be buyed at bandit camp (normal- 200 scrap, haves a 500 HP, armored - 500 scrap, haves a 2000 HP). Cars woudl need 3 engine parts and 4 wheels (if gets shooted many times, it woudl broker). Normal car coudl be 2,5 times raster that running player (1,5 raster than horse). Armored car coudl be a 2,0 raster than running player (1,0 faster than horse). Cars coudl have a 10 slots trunk, 4 seats. Player can instal lock to car to avoiding stealing. Leave comment about what you think about it. (I think, this suggestions woudl be split to 2 or more updates)