Good afternoon!
I want to put up for discussion, a proposal to improve the atmosphere and the game climate in the game:
-having logged on to your new PVE servers, I found an unpleasant picture, the players that have been on this server for a long time, built up all the roads, gas stations and the main, central location with a full fence around the perimeter, creating an impossible and unpleasant situation for beginners who because of this, they simply do not have the opportunity to develop calmly, and most importantly, to honestly extract the "scrap" necessary for development, which the players, having illegally fenced all locations, began to extort from simple beginners and players who came to your project to familiarize themselves and enjoy the game, through honest development ...
I propose a way out of this an unpleasant situation: because the PVE servers are a kind of trial, training (if I may say so) introducing many new players to the mechanics of the game, then in order to avoid such a massive development (not helping new players, calmly familiarize themselves with the mechanics of the game and enjoy the game in full, put restrictions for all players to set the maximum one or two cabinets (cabinets) per player. This, firstly, will make it impossible to build up common game locations, and secondly, it will level the atmosphere and make the game comfortable and enjoyable for many honest players
Dear developers, please pay attention to this problem, because the first impression of the game is the most important, and in my opinion, if people already from the start, on simple PVE servers face such an unpleasant situation, it simply causes rejection from the project.. which in my opinion is very, very promising and interesting!
Sincerely, your user)