Firestar9990

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Posts posted by Firestar9990


  1. can you add PC controls? it's hard to play this game using a pc with the touch controls, I have to move the mouse to the hit button to hit and It's hard to loot animals because you need to hit them with an axe while crouching, and I can't do that with the mouse alone

    • Like 1

  2. 18 hours ago, XGamerYT said:

     

    Catsbit.Care I have good ideas for another game update that could be in (December or January)

     1-idea why do you put the option to increase the FPS because my lag is a great option

     2-idea put smart robbers like this so if a hacker enters your house he has an intelligent robbery machine that kills them

    png-transparent-drehringlafette-machine-gun-car-lego-robot-machine-gun-car-mode-of-transport-machine-gun.png

    tf2


  3. 18 hours ago, dbluey said:

    I know that but I am talking about raiding if we raid someone base they just take all the loots in there inventory and log off instead of defending the base that's ruin the hole game

    its not like that can be avoided. plus, it prevents people from raiding the base of an offline player


  4. 13 hours ago, Catsbit.Care said:

    Having in mind that people communicate in so many languages, language filtrer won't work properly. 

    It's better to make some report system

     

    you could make a basic profanity filter in a few languages, that would still reduce the amount of swearing


  5. 19 hours ago, dbluey said:

    1 . Dev's , what's the point of raiding?  people just keep there things in inventory and log off and then there are vanished from the map with there loot  .If we raid them we get nothing just waste of time pls change it.

    2 . Change the health of wall and door , there both have same amount of strength and as far I know this should be change( walls are more stronger the doors smiple) make doors health less as compared to walls or vice versa make wall strength more then door

    3. Add soft side and hard side to walls ( it's optional  , not so important )

    soon they'll make it where you can loot bodies


  6. 7 hours ago, Nyacinth said:

    wasn't necessary and was obviously confusing to anyone who doesn't understand the English language and its nuances

    sometimes I think people on here might not know english very well, occasionally it's hard to tell what they're talking about


  7. 21 hours ago, Merasmus gaming said:

    And a melee spear and stone spear and wooden spear have 40 melee damage and stone spear have 50 melee damage and spears have longer range than bone club and stone hatchet

    nice username


  8. 1 hour ago, Nyacinth said:

    At the current moment there are three(?) main consumables. Meat for food, water bottles for water, and... oh, wait, it's only two. Then what would a third be? Well, this lies in the health consumable department. Here is a list of suggestions made by me related to consumables; items that are a one-time use in order to achieve a certain goal, such as adding hunger/thirst.

    - Bandages and medkits

    Bandages and medkits are essential to a survival game such as Oxide. They provide ability to heal actively along with the constant passive healing that comes from hunger and thirst. Here is my recommendation for material cost, amount given, and health healed. 

    Bandage: 5 Cloth for 1x, 10sec to craft. +5HP instantly, +10 HP passively over 30 seconds

    Medkit: 15 Cloth, 5 Metal Fragments for 1x, 25sec to craft. +20HP instantly, +10HP passively over 15 seconds

    Bandages and Medkits both require cloth, which as in my last suggestion thread, I stated that cloth needed to have another way to be gained (hemp plants are a great idea), or even delete cloth from being obtained by animals and going for another sole method such as hemp plants (leather to cloth will still give cloth from animals, just in a different way). Medkits require metal due to being actual first aid kits or syringes, along with balancing issues. Both have an animation to prevent spamming for instant health.

    - Food, but not from animals

    Yes, currently food doesn't seem to be an issue, but it's not a terrible idea for one reason; food should heal HP, albeit a much smaller amount than actual meds. Therefore, people should have easy access to another type of food—fruit or mushrooms.

    Mushrooms can be farmed right next to trees, with a high percent of spawning. They are not as great as a food source as meat, but they do the trick. +2HP instantly, +3HP passively over 15 seconds. +5 Satiation (hunger). They do not have an animation, but they do still have a small cooldown to prevent total spamming.

    Berries can be farmed anywhere, but most prominently in the grasslands next to the main monument. Slightly better than mushrooms, but not by much, berries may be used in the future for medkits, if they're added. It would give incentive to go the main monument to farm berries, create more PvP, and balance them out a bit more. +7 Satiation. +3HP instantly, +5HP passively over 40 seconds.

    - Bottles should be able to be refilled.

    Or rather than the bottles themselves, there should be a refillable water container that can be used to drink water from the ocean or lakes. Of course, this comes with its risks. Without properly sterilizing the water of diseases or other gross things, the player can have a 25% chance to take -10HP over 20 seconds due to infection if they drink a swig of 100mL. They can sterilize this water via campfire.

    - Consumables should be able to be used via hotbar.

    Self-explanatory, but I don't really like going into my inventory everytime I need a drink or some food because sometimes I'm going to be standing in the open while doing that. Allow edibles to be used via hotbar, where you tap it, and it's eaten/drunk.

     

    That's it so far. Let me know if you have any comments, suggestions upon my suggestions, or questions. 

    In survival simulator you could run while having your inventory open, it was a bug but maybe catsbit should add something like that back as a feature

    • Like 1

  9. On 9/27/2021 at 2:48 PM, Nyacinth said:

    Then balance it so that leather armour isn't equivalent to metal gear here? It can still be the best, but maybe it shouldn't be as tanky. Just a thought.

    I think you can still kill somebody in 1 hit with a headshot with any gun


  10. 3 hours ago, Mag1988 said:

    Me an my brother builded this cabin an two fire pits an two crafting metals an one fragrance to melt things an to cook things right on B an we worked hard for we logged off an I went back an our cabin is gone with everything else even our sleeping bags there's to many bugs and hacking now I have to start all over damn

    it happens. sad to hear still

     


  11. in case you haven't seen, redxmlme is the user with the most likes. but the people who are liking their posts seem to be odd, most have no content count and no profile picture, and the ones who do are just active members who liked their posts. is it possible they used alternative accounts to like their own posts?

    here's an example, look who liked their post:

    jadethehumanone and catsbit reacted, but a whole bunch of other random accounts with no posts did as well; 26 of them

    • Like 1

  12. 4 hours ago, survival simulater fan said:

    i know but killed me with stone axe one hit I had full leather armor

    if he hit you in the head it's still oneshot

    • Thanks 2