Search the Community

Showing results for tags 'durability'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Games
    • Oxide: Survival Island
    • Survival Simulator
    • Sandbox 3D
    • Cubic Sandbox
    • Off-Road: Forest
  • ♚︎☠️☣️☢️☮️⚛️'s ????
  • AnTi_cHiT's Айди и никнеймы.
  • YouTube's Обновление oxide
  • #Бан#'s Анти бан

Calendars

  • Community Calendar
  • ♚︎☠️☣️☢️☮️⚛️'s События
  • YouTube's Обновление oxide
  • YouTube's События

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 1 result

  1. All armour pieces and sets have a durability bar but it does not get affected or go down in anyway possible. If you do implement the durability of armour I would suggest: Wooden Helmet = 100 Hit Points, Bone Helmet = 200 Hit Points, Leather Helmet = 300 Hit Points Wooden Chestplate = 200 Hit Points, Bone Chestplate = 400 Hit Points, Leather Chestplate = 500 Hit Points Wooden Leggings = 150 Hit Points, Bone Leggings = 300 Hit Points, Leather Leggings = 400 Hit Points Wooden Boots = 100 Hit Points, Leather Boots = 300 Hit Points 1 Hit Point = 1 5.56 Bullet (Damage/Hit)