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Showing content with the highest reputation on 01/17/2022 in all areas

  1. 2 points
    Hi, @Multigatawny Thanks for starting this crucial topic. Well, the question of balance is always like double-edged sword. On the one side, newbies my be disencouraged by the amount of scrap they should get, dealing with pressure of other players. Here I see one more issue with big clans of players that capture the server and do not let others play - but that's another story.. On the other side, if it's too easy, it won't be about survival. Everybody will have easy access to weapons and it will ruin the game. I'm more inclined to agree with @xAnonyPowerZ opinion, but it needs still some thinking. I agree, maybe new sources of scrap are needed. But I think we shouldn't lower the research cost of items or increase the amount of scrap per barrel. The wipe topic is also controversial for me. Yes, i want to reduce the gap between elementary and advanced players. But i understand players who spend hours to build a huge base but one day it got reset.. Please share your opiinions
  2. 1 point
    Hello, I'd like to talk here a bit about research system and scrap farming, imo it should be rebalanced as soon as possible. First issue i have is farming scrap is extremely time consuming and there's only one way to get it, running around the map in circles looking for barrels to destroy. You get around 2-5 pieces of scrap per barrel, and you need literally hundreds of it to unlock even some basic stuff. As a fresh player on the server before u even unlock metal axe and pickaxe you need a whooping 150scrap! It's way too much! Not to mention good luck farming scrap to unlock something like a gun on a server full of players that already have firearms, its almost impossible, everytime i go ona run i end up killed by someone or just shot at. To unlock a revolver and ammo it uses you literally need hundreds, probably over 300scrap total if you include that u need to have a research table, research hammer then axe then revolver and then bullets. My suggestion for this problem would be either: -add more ways to farm scrap quicker. -lower the research cost on items or make barrels spawn more scrap than they spawn now. -introduce server wipe mechanics, like wipe all the servers every week or even every 5 days so big clans or just assholes cant terrorize everyone once they unlock their guns. -maybe something like reverse-engineering items system? For example if i find a revolver on someone's body i could go to the research table and reverse engineer it so i don't have to unlock it by just farming scrap. I got couple other ideas, but my main point is either make barells drop like twice the amount of scrap they are dropping now, cut the research cost on all items in half or add new ways to get scrap other than just barrels. Btw your game is pretty damn good and it improved a lot since it was released. I love to see your project growing and gaining player recognition. Good job guys!
  3. 1 point
    Catsbit please add custom guns and maps and add water and ladders also tanks
  4. 1 point
    I agree no buying scrap to pay to win
  5. 1 point
    Estoy de acuerdo con @almasorg pero ya que se pueda comprar chatarra en la tienda mataría el juego por completo. Se volvería 100 % pay to win y arruinaría la experiencia de las personas que no tienen los ingresos como para gastarlos en un juego. Una cosa para agregar al comentario de @almasorg es que en ves de hacer eso q creo q sería mucho problema es que puedes pagar y tener tu server privado y que te dé la opción de hacerlo público o entrar con una clave solo para tus amigos.
  6. 1 point
    Thanks for your suggestion. But our game is for mobile devices. We don't want to encourage players to play on contollers, because it will be unfair towards players playing with touches.
  7. 0 points
    Agree and include scrap for purchase as well ☺️