Thanks for starting this crucial topic.
Well, the question of balance is always like double-edged sword.
On the one side, newbies my be disencouraged by the amount of scrap they should get, dealing with pressure of other players. Here I see one more issue with big clans of players that capture the server and do not let others play - but that's another story..
On the other side, if it's too easy, it won't be about survival. Everybody will have easy access to weapons and it will ruin the game.
I'm more inclined to agree with @xAnonyPowerZ opinion, but it needs still some thinking.
I agree, maybe new sources of scrap are needed. But I think we shouldn't lower the research cost of items or increase the amount of scrap per barrel.
The wipe topic is also controversial for me. Yes, i want to reduce the gap between elementary and advanced players. But i understand players who spend hours to build a huge base but one day it got reset..
Please share your opiinions